

You can’t do this in every matchup especially the auto attack to proc passive, but generally I do this because I can get more dmg out while saving mana early. In the early lane phase I start with corrupting pots every game and try to poke by autoing barrels slowing them with it and damaging them, then I Q them to proc grasp then walk up and auto them.
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Collect Silver Serpents with Parrrley to upgrade in the shop. Each wave deals 40/70/100 (+10% Ability Power) magic damage and slows enemies by 30% for 0.5 seconds. Signals Gangplank's ship to fire 0 waves of cannonballs at an area over 8 seconds. Gangplank signals his ship to bombard an area, slowing and damaging enemies.


(Decay rate increases at level 7 and 13) Keg explosions apply Parrrley's plunder effect.

When a keg explodes, other kegs with overlapping blast zones chain explode (damage does not stack). Champions take 80/105/130/155/180 bonus physical damage from the explosion. If Gangplank destroys a keg, it explodes dealing the attack's damage as physical damage (ignores % Armor) to enemies and slowing them by 40/50/60/70/80% for 2 seconds. Places a powder keg that can be attacked by Gangplank or his enemies at a location for 25 seconds. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. Gangplank uncovers a powder keg at target location. Gangplank consumes a large quantity of citrus fruit, curing all disabling effects and healing him for 50/75/100/125/150 (+90% Ability Power) + 15% of his missing Health. (Trade Silver Serpents at the shop to upgrade Cannon Barrage).Įats citrus to cure crowd control effects and restore Health. If Parrrley kills the target, Gangplank plunders 3/4/5/6/7 bonus Gold and 4/5/6/7/8 Silver Serpents. Shoots target, plundering Gold for each enemy unit killed.įires a bullet that deals 20/45/70/95/120 (+100% Attack Damage) physical damage (can crit and applies on-hit effects). The reason for time warp tonic is that with more movespeed I can chase down and proc grasp q more often and I take futures market so that once you have around 20cs you can back and purchase sheen to give you that mini power spike in the early game.Įvery few seconds, Gangplank's melee strike will set his opponent on fire. The other option For the secondary runes I take the Inspiration tree with time warp tonic and Future's Market. I swap out the Armor for Magic Resist depending on the matchup and take the cd to help me get more dmg from transcendence and get that early 40% cd. Gathering Storm is there to allow me to do more dmg late. For my secondary runes I take Sorcery with Transcendence and Gathering Storm, I take these to help me scale better in the early and late game because transcendence gives me extra cd at lvl 10 and can help get max cd earlier in the game which I like. I always take Demolish, Bone Plating, Overgrowth from the resolve tree because I feel like it gives me the ability to push towers and tankiness that I need for the top lane.
